Saw Models

Originally the saws were designed to be moving obstacles that the player would have to dodge on the course. However, due to time constraints, they turned into background pieces. So, while still low poly, they are a bit more detailed than what I normally would do for a background piece that player wouldn’t focus on.

Circular Saw Model

Circular Blade UVs

Circular Saw Model - Textured and Untextured

364 Faces Total

Long Saw Model

Separate Long Saw Model - Untextured

197 Faces for Handle Model

231 Faces for Blade Model

Left to Right:

Handle and Blade UVs

Long Saw Model - Textured and Untextured

428 Faces Total

All models made in Blender, textured in Substance Painter, and rendered in Marmoset Toolbag.