
Saw Models
Originally the saws were designed to be moving obstacles that the player would have to dodge on the course. However, due to time constraints, they turned into background pieces. So, while still low poly, they are a bit more detailed than what I normally would do for a background piece that player wouldn’t focus on.
Circular Saw Model
Circular Blade UVs
Circular Saw Model - Textured and Untextured
364 Faces Total
Long Saw Model
Separate Long Saw Model - Untextured
197 Faces for Handle Model
231 Faces for Blade Model
Left to Right:
Handle and Blade UVs
Long Saw Model - Textured and Untextured
428 Faces Total
All models made in Blender, textured in Substance Painter, and rendered in Marmoset Toolbag.