Jordan Wildman

3D Environment and Prop Artist

Trials of Arcane

Devious Studios

In Trials of Arcane you play as Maria, an aspiring mage who must complete three trials and collect spells in order to prove her worth.

Trials of Arcane was the first major game project I worked on. It was made during my junior year game workshop class in an eight-person team on Unreal Engine in about a month. My job was to create environment assets and the enemy asset for the lightning level.

Critter Crashers

Category Six Studios

Critter Crashers is a mobile racing game where you play as one of four playable critters in either “race mode” - against AI enemies, or in “timed mode” - trying to drive three laps as fast as possible.

Critter Crashers was a semester long project made during the first half of my senior year. With a team of seven, our assignment was to create a mobile game - meaning simple gameplay and low poly models. My job was to create most of the environment assets.

Good Catch

Reel Devs

In Good Catch you play as Emma, a young fisherman who gets stranded after her boat is attacked by a leviathan. In order to help her get home, you must catch sea creatures and fight with them to get strong enough to beat the leviathan and get out.

Good Catch is the game I am currently working on, and the team senior project. This has been a two semester long project made with a team of ten in Unity. My job is to be the environment artist.